Welcome to Game Addict
Mom always told me I spent too much time in front of a screen but here I am now. Game Addict posts content on a variety of different video games including tutorials and gameplay. We'll help you see the games you play in a new light. Check out our YouTube channel for new videos posted every week.

In the Forestry mod, how do you input seed oil into the carpenter?
Posted On: January 31, 2023
I've started using the mod Forestry, and I want to build a bee hive. But this requires a part made from in a carpenter, using wood and some seed oil.I've powered the carpenter, but the liquid part remains empty, even when I put a seed oil can.What am I missing ?Question from user Manu at gaming.stackexchange.com.Answer:The Carpenter can only process liquids that are stored in its tank. To this end, you have two solutions:.Simply pipe the liquid from your squeezer to the carpenter.Place the cans in the top-right-most slot (that is marked with . . . [
More]

In the Forestry mod, how do you input seed oil into the carpenter?
Posted On: January 31, 2023
I've started using the mod Forestry, and I want to build a bee hive. But this requires a part made from in a carpenter, using wood and some seed oil.I've powered the carpenter, but the liquid part remains empty, even when I put a seed oil can.What am I missing ?Question from user Manu at gaming.stackexchange.com.Answer:The Carpenter can only process liquids that are stored in its tank. To this end, you have two solutions:.Simply pipe the liquid from your squeezer to the carpenter.Place the cans in the top-right-most slot (that is marked with . . . [
More]

Can I check how many stamps Ive collected in Mementos?
Posted On: January 30, 2023
When navigating Mementos in Persona 5 Royal, you can collect stamps at the stamps stations for Jose's upgrades. Each time you collect a stamp, it tells you on screen how many stamps you've collected, and how many stamps there are total in the section of Mementos you are currently in.Since there are more stamps to collect than there are floors in the respective sections of Mementos, you can't only rely on the one stamp station at the end of each floor, you have to find them randomly scattered in Mementos to complete that section.I want to confir . . . [
More]

Can I check how many stamps Ive collected in Mementos?
Posted On: January 30, 2023
When navigating Mementos in Persona 5 Royal, you can collect stamps at the stamps stations for Jose's upgrades. Each time you collect a stamp, it tells you on screen how many stamps you've collected, and how many stamps there are total in the section of Mementos you are currently in.Since there are more stamps to collect than there are floors in the respective sections of Mementos, you can't only rely on the one stamp station at the end of each floor, you have to find them randomly scattered in Mementos to complete that section.I want to confir . . . [
More]

How do I fix my system crashing randomly when Minecraft chat is opened?
Posted On: January 30, 2023
After upgrading to Ubuntu 22.04, I'm having an issue with Minecraft: The chat flashes multiple random colors and crashes my entire system most of the time. This also happens very rarely with held items.Does anyone know if there is a fix?I am using an Intel Integrated Graphics card (HD 3000) - Mesa version 22.0.1 - Minecraft 1.18.2.Question from user Eris Starmaster at gaming.stackexchange.com.Answer:I'm pleased to say the people over at Mesa3D (the graphics library I use) found a temporary fix.Running the game with the INTEL_DEBUG=nofc flag fix . . . [
More]

How do I fix my system crashing randomly when Minecraft chat is opened?
Posted On: January 30, 2023
After upgrading to Ubuntu 22.04, I'm having an issue with Minecraft: The chat flashes multiple random colors and crashes my entire system most of the time. This also happens very rarely with held items.Does anyone know if there is a fix?I am using an Intel Integrated Graphics card (HD 3000) - Mesa version 22.0.1 - Minecraft 1.18.2.Question from user Eris Starmaster at gaming.stackexchange.com.Answer:I'm pleased to say the people over at Mesa3D (the graphics library I use) found a temporary fix.Running the game with the INTEL_DEBUG=nofc flag fix . . . [
More]

What are some tactics to fortify villages and their population against outside attack?
Posted On: January 29, 2023
I recently discovered my homely village has been ransacked by a marauding horde of zombies. They managed to get inside one of my large apartment houses and wiped out all but two (!) of the village population.Because the attack was inside a building, my Iron Golems were helpless, rose-wielding bystanders.As the population is (hopefully, albeit slowly) rebuilt, what more can I do to fortify my village against outside attack?Question from user fbrereto at gaming.stackexchange.com.Answer:General Strategy (regardless of difficulty level).Barriers:.W . . . [
More]

What are some tactics to fortify villages and their population against outside attack?
Posted On: January 29, 2023
I recently discovered my homely village has been ransacked by a marauding horde of zombies. They managed to get inside one of my large apartment houses and wiped out all but two (!) of the village population.Because the attack was inside a building, my Iron Golems were helpless, rose-wielding bystanders.As the population is (hopefully, albeit slowly) rebuilt, what more can I do to fortify my village against outside attack?Question from user fbrereto at gaming.stackexchange.com.Answer:General Strategy (regardless of difficulty level).Barriers:.W . . . [
More]

How can I disable use of a macro if a spell is on cooldown?
Posted On: January 29, 2023
As a Shadow Priest, I use a macro to announce to those nearby who I'm casting Power Infusion on. I do this for clarity in a raid and Mythic+ setting. It works fairly well.The problem I'm encountering is that I'm sometimes pressing this macro before Power Infusion's cooldown timer is over. This causes the /yell message to send regardless of whether I actually cast Power Infusion or not, leading to me awkwardly mentioning in voice chat that I've not, actually, cast Power Infusion.Here's my current macro:.#showtooltip Power Infusion./target [@mous . . . [
More]

How can I disable use of a macro if a spell is on cooldown?
Posted On: January 29, 2023
As a Shadow Priest, I use a macro to announce to those nearby who I'm casting Power Infusion on. I do this for clarity in a raid and Mythic+ setting. It works fairly well.The problem I'm encountering is that I'm sometimes pressing this macro before Power Infusion's cooldown timer is over. This causes the /yell message to send regardless of whether I actually cast Power Infusion or not, leading to me awkwardly mentioning in voice chat that I've not, actually, cast Power Infusion.Here's my current macro:.#showtooltip Power Infusion./target [@mous . . . [
More]

With proper aim can an Ambassador always one-shot a sniper?
Posted On: January 29, 2023
I'm working on my Skullpluggery achievement for Spy. For a while I thought it was straight-forward -- just point, pause (for accuracy), and fire. Worked everytime, until lately, where my lucky streak (as it would turn out to be such) ended. Now it's hit or miss (no pun intended) whether the headshot succeeds.
Either:.
The headshot doesn't register as a headshot at all (no crit), though clearly (on my screen) I was pointing directly at their head, both sniper and myself stationary.
The headshot registers as a headshot (crit) . . . [
More]

With proper aim can an Ambassador always one-shot a sniper?
Posted On: January 29, 2023
I'm working on my Skullpluggery achievement for Spy. For a while I thought it was straight-forward -- just point, pause (for accuracy), and fire. Worked everytime, until lately, where my lucky streak (as it would turn out to be such) ended. Now it's hit or miss (no pun intended) whether the headshot succeeds.
Either:.
The headshot doesn't register as a headshot at all (no crit), though clearly (on my screen) I was pointing directly at their head, both sniper and myself stationary.
The headshot registers as a headshot (crit) . . . [
More]

Frequency of the Golden Bowser Train?
Posted On: January 28, 2023
Does anyone happen to know how often you can go to the Golden Bowser Train? For those that don't yet know, it is a level with nothing but coins, and is a great way to bolster your extra lives.Question from user Brian at gaming.stackexchange.com.Answer:I haven't nailed down the exact time just yet, but it appears to be 3 days for the train to re-appear once you have completed it.Answer from user Brian at gaming.stackexchange.com. . . . [
More]

Frequency of the Golden Bowser Train?
Posted On: January 28, 2023
Does anyone happen to know how often you can go to the Golden Bowser Train? For those that don't yet know, it is a level with nothing but coins, and is a great way to bolster your extra lives.Question from user Brian at gaming.stackexchange.com.Answer:I haven't nailed down the exact time just yet, but it appears to be 3 days for the train to re-appear once you have completed it.Answer from user Brian at gaming.stackexchange.com. . . . [
More]

Command to say player coords in chat?
Posted On: January 28, 2023
Trying to get a command that tells a player's coords in chat. I have a working command: /data get entity @s Pos, but I assume I would need to combine this with /tellraw?Question from user Aceplante at gaming.stackexchange.com.Answer:You can do that using just tellraw:./execute as @p run tellraw @a [{selector:@s},{text:'s coordinates are X:},{nbt:Pos[0],entity:@s},{text: Y:},{nbt:Pos[1],entity:@s},{text: Z:},{nbt:Pos[2],entity:@s}].That is going to display the coordinates but in the form of a decimal numbe . . . [
More]

Command to say player coords in chat?
Posted On: January 28, 2023
Trying to get a command that tells a player's coords in chat. I have a working command: /data get entity @s Pos, but I assume I would need to combine this with /tellraw?Question from user Aceplante at gaming.stackexchange.com.Answer:You can do that using just tellraw:./execute as @p run tellraw @a [{selector:@s},{text:'s coordinates are X:},{nbt:Pos[0],entity:@s},{text: Y:},{nbt:Pos[1],entity:@s},{text: Z:},{nbt:Pos[2],entity:@s}].That is going to display the coordinates but in the form of a decimal numbe . . . [
More]

Can a cart system between 2 spawners work?
Posted On: January 27, 2023
I have 2 spawners 63 blocks apart. I want to create a cart network so that I can.go front and back from a spawner to another for them to work in my xp farm since the spawning radius for a spawner is only 16 blocks. Will this work?Question from user Noragus at gaming.stackexchange.com.Answer:Yes you could do this, but it would not be efficient.In order to activate the spawner, you need to be within 16 blocks of it. If there are 63 blocks between the spawners, there will be about 31 blocks of travel where you will be in neither's range. No matter . . . [
More]

Can a cart system between 2 spawners work?
Posted On: January 27, 2023
I have 2 spawners 63 blocks apart. I want to create a cart network so that I can.go front and back from a spawner to another for them to work in my xp farm since the spawning radius for a spawner is only 16 blocks. Will this work?Question from user Noragus at gaming.stackexchange.com.Answer:Yes you could do this, but it would not be efficient.In order to activate the spawner, you need to be within 16 blocks of it. If there are 63 blocks between the spawners, there will be about 31 blocks of travel where you will be in neither's range. No matter . . . [
More]

How do I make mobs slowly respawn up to a certain cap?
Posted On: January 27, 2023
I am currently making a Legend of Zelda themed adventure map. I am struggling to make it, so enemies spawn every few minutes but not spawn large amounts over time. I have tried using things like hopper clocks to time when enemies spawn but after a while it turns into a large swarm of unwanted enemies. I am looking to make it so if an enemy has already spawned another will not spawn.Example: if there are 5 enemies in a room, there will never be more than 5. So even if a few are killed, a few minutes later more will respawn, but no more than 5 in . . . [
More]

How do I make mobs slowly respawn up to a certain cap?
Posted On: January 27, 2023
I am currently making a Legend of Zelda themed adventure map. I am struggling to make it, so enemies spawn every few minutes but not spawn large amounts over time. I have tried using things like hopper clocks to time when enemies spawn but after a while it turns into a large swarm of unwanted enemies. I am looking to make it so if an enemy has already spawned another will not spawn.Example: if there are 5 enemies in a room, there will never be more than 5. So even if a few are killed, a few minutes later more will respawn, but no more than 5 in . . . [
More]